Why Movie Adaptations of Videogames more often than not fail

gallery-hitman3-gallery-imageIt appears that each motion picture released now is based off another person’s work. Not that this is anything new, but rather it’s becoming more and more the norm these days. Is it because creativity is dead? Definitely not. It is more a case of tribute to the creators vision and ability. In many cases, this merging of mediums transforms into awesome art or if nothing else a fun two hours at the theater. Sadly, the game industry is by all accounts the odd one out the motion picture adaptation world.

We aren’t discussing films about video games. These can be become classics like the Fred Savage film, The Wizard or massive failures like Adam Sandler’s most recent Pixels. The failures of the adaptation industry is a film based purely off of a video game. The last one to hit the theaters was 2014′s Need for Speed. A domestic flop, the driving and action film improved in foreign markets and eventually turn a profit. Be that as it may it’s been to a great extent forgotten in the one year since it’s release and been left to languish through on video on demand services like Vudu and DTV. This is not the norm, however. All the more often a video game adaptation will follow in the footsteps of the first super adaption misfire.

Bloodrayne and Super Mario Bros. were also hurt by one other central point tormenting several game adaptations. Their main aim is to make money. These are really the worst types of cross overs, but it is more dreadful when a film company slaps gamers in the face by discarding the original material entirely or straying too far away.

“Way off base” and Resident Evil go as an inseparable unit in the minds of numerous gamers. The gaming establishment, which has been largely successful since its beginning, tosses players into dim and creepy houses and back streets overwhelmed by the walking dead, depending generally on climate to assemble pressure. For reasons unknown, the producers behind the film establishment transformed this scary game into a science fiction action flick, concentrating just on the game’s mutated animals and conspiracies.

The truth of the matter is that there will probably be very few successful movie adaptations of videogames. The experience of battling evil for many hours can’t be copied by essentially sitting in a movie theater for two or three hours. There is no immersion in the storyline and the genuine connection with the game heroes is just not there. This won’t prevent Hollywood from attempting, however at any rate we know our games are still waiting for us.

Leave a Reply

Your email address will not be published.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>